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TTK Testing [HARDPOINT]
Shooter·Deathmatch Shooter·by Sable Digital (Group) ✓·universe 10090256806·place 120189115846709
Current CCU
4,785
24h peak
5,874
24h floor
968
Lifetime visits
42.3M
Favorites
574.7K
Like %
91.6%
181.1K votes
Up votes
165,859
Down votes
15,265
Max players
10
Favorited
574.7K
Created
4/27/2026
Last updated
3d ago
Creator type
Group
Tracked since
88d ago
About
TTK was nominated for Best New Experience, Best Shooter Experience, and Best Use of Tech. Thank you all for getting us here!
Press P to go into Helmetcam!
Want better visibility through optics? Try "Transparent Optics" in Settings to simulate both eyes open!
PC, mobile, Xbox, PS5, we're focusing on maximum compatibility right out of the gate.
<<This game is intended for co-op PVE squad AI mechanics, storybased doorkicker scenarios/missions, and team-based PVP modes. It is currently just a FFA while we test random stuff. The algo found us too early so we apologize for obvious issues.>>
https://devforum.roblox.com/t/ttk-our-very-early-tactical-fps/4664539
Controls
Fire: M1
Aim: M2
Crouch: C
Lean left / right: Q / E
Swap weapon: Number
LEAD DEVS: PoptartNoahh, CanyonJack
CCU, last 24 hours
One sample per minute. Gaps mean the game left every tracked sort during that window.
Live rank in big charts
Probing the top-level Roblox sorts...
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In our tracked feeds right now
3 of the 26 sorts the worker polls every 60s. Genre Trending feeds and other deep cuts go here.
Rank movement, last 24 hours
Lower is better. A line dropping out means the game left that sort.
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